ARUN'S EGALITARIANISM POWERS


Cost : 40 Points

Inspired by John Carter's character Arun in my Amber game 'Now These Her Princes Are Come Home Again'.

PRE-REQUISITES : Basic Pattern, the Moulding Matter and Spirit/Power Moulding parts of Advanced Shapeshifting.


Note that this power has not, as yet, been play-tested, so I have no idea how balanced, or otherwise, it may actually be.


Arun has been working to make shadow more egalitarian for many years, ever since he fully discovered just how superior to normal shadow dwellers those of the blood of Amber are. In the course of this research, he has discovered a great deal about Amberite biology, and what it is that makes Amberites different to other people. This has allowed him to develop a set of unique powers relating to that goal. These are as follows.

BOOST AMBERITE FERTILITY (5 points) - Arun has learnt how to use the Mould Living Non-Self Matter part of Advanced Shapeshifting to increase (and also decrease, though he has little wish to do this) the fertility of Amberites to the level of normal shadow dwellers, making it much more likely that they will have children. However, this fertility boost is only temporary, as the Amberite's body will revert back to its default state at the same rate as it will regenerate damage, and thus return to normal Amberite fertility.
Using this ability requires a Psyche advantage or a willing target, but can be done covertly while (for example) healing someone.
INCREASE AMBERITE FERTILITY (5 points) - After more research, Arun has learnt how to permanently increase the fertility of an Amberite to the level of a normal shadow dweller, making them that much more likely, in time, to have larger numbers of children. This can also be used to permanently sterilise an Amberite. With changes made using this ability, the Amberite's fertility will never revert back to the normal Amberite level.
Using this ability requires a Psyche advantage or a willing target, but can be done covertly while (for example) healing someone.
IMBUE WITH BLOOD OF AMBER (15 points) - With continued research, Arun has achieved the original goal of his research into ways to make the universe more egalitarian. That is, he now has sufficient understanding of how Amberite blood works, and how it links into the Pattern, that he can now, if he wishes, imbue normal shadow dwellers with the Blood of Amber. His doing this boosts the shadow dweller to the level of an Amberite, in terms of immortality, ability to walk the Pattern, having Amberite level physical and mental prowess, and so on. They do still have to actually walk a Pattern to gain a Pattern imprint, but they can do this without dying. When Arun does this, it drains Reality from the area of shadow about the person he is imbuing, focussing it, instead, into the person.
Note that this ability could eventually drain a great deal of Reality from shadow, though it is likely that there is enough shadow (including uninhabited ones) to potentially allow everyone to be imbued with the Blood of Amber.
Using this ability on someone requires a Psyche advantage or a willing target, takes a long time, and is very tiring as it uses both Shapeshifting and Pattern at the same time.
It is also possible to use this ability to make someone intermediate between a shadow dweller and a Royal Amberite, for example on the level of a non-Royal citizen of Amber City. It could also be used to make animals with the Blood of Amber.
Using this power on an Amberite will not boost them beyond the level of a normal Amberite; they are already as Real as it is possible for a person to be.
ERADICATE BLOOD OF AMBER (15 points) - The last stage of Arun's research, this is the inverse of imbuing a target with the Blood of Amber, removing the Real part of that blood, and turning the Amberite into a normal shadow dweller, with a shadow dweller's low statistics (an Amberite with very high statistics might end up with those statistics as high as Chaos ranked, but no higher), mortality, and inability to use Real powers, including the Pattern. When this is done there is a wash of Reality out of the victim and into the area around them. Although the ex-Amberite is now mortal, they will age on from their current physical age, not have their true age catch up with them.
Using this ability on someone requires a Psyche advantage or a willing target, takes a long time, and is very tiring as it uses both Shapeshifting and Pattern at the same time.
Again as with imbuing, it is possible to use this ability to make someone intermediate between a shadow dweller and a Royal Amberite, such as a non-Royal citizen of Amber City.
Someone with this power cannot use it on themselves, as it essentially nullifies itself if used in that way.

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