OVERMAN 2335

Hound Statistics


      
VALUESTATISTICCOSTPOINTS
28Strx 118
14Dexx 312
18Conx 216
12Bodyx 24
3Intx 1-7
5Egox 2-10
18Prex 18
2Comx 1/2-4
0+PDx 1-6
0+EDx 1-4
3Spdx 106
10Recx 20
36Endx 1/20
35Stunx 10
TOTAL :41
OCV(Dex / 3):5+
DCV(Dex / 3):5+
ECV(Ego / 3):2
Intelligence Roll(9 + Int / 5):10-
Ego Roll(9 + Ego / 5):10-
Dexterity Roll(9 + Dex / 5):12-
Perception Roll(9 + Int / 5):12-
Constitution Roll(9 + Con / 5):13-

POWERS / TALENTS / SKILLS / PERKSPOINTS
UV Vision5
360 Degree Spatial Awareness (Electric Fields)35
+2 with All Perception6
6 points Visual Flash Defence6
6 points Mental Defence5
Life Support versus all but Ageing27
EC : Hound Racial Powers20
(a) 75% non-Resistant Mental Damage Reduction,
    Not versus Mental Illusions (-1/4)
16
(b) 12rPD, 12rED Armour, Hardened25
(c) 11" Flight, 0 End, 16 x Non-Combat Velocity, Restrainable Wings (-1/2)
    - 633.6 KPH maximum in atmosphere
22
(d) 3d6+1 RKA, No KNB, Reduced by Range - electricity20
(e) 1d6+1 HKA, 0 End, AP; 5/2d6 with Strength - claws/spikes20
Bump of Direction3
Simulate Death3
+2 OCV with RKA4
+1 with RKA, Dodge and Dive for Cover3
Acrobatics 12-3
Stealth 12-3
Navigation 11-3
TOTAL :229

DISADVANTAGESPOINTS
Distinctive Features (Not concealable, Extreme Reaction)25
Reputation 14-, Extreme20
Hunted (The UN, Less Powerful, 8-)5
Driven to Reproduce (Very Common, Total)25
Follows Orders (Very Common, Total)25
Dependance on Sunlight (Very Common, 1d6 per 5 Hours)0
1d6 Stun and Body per Minute if Captured or KO'd (Uncommon)10
TOTAL :110

POINTS TOTAL : 270


Go to the Hound Secrets Page.

Back to the Hound Information Page.

Back to the Overman 2335 Page.