CRAFT ID: 'Immanou' Class Jump-1 SDB TL: 10 MCr738.522 (Battlerider) HULL: 720/1800, Displacement=800, Config=1A, Armour=70E (A), Loaded=20,680.41, Unloaded=20,171.66 POWER: 142/284, Fusion-A=12,828.Mw Duration=248hrs/10 days Extended Endurance=324hrs/13 days Scoops Purifiers; whole tank in 12 hours EM Mask ExtEnd excludes: (0g) Weapons & Screens Custom Features DRIVES: Jump=1 14/28, Avionics-10 140kph Maneuver=6G 220/440 Agility=0 Low Maintainence Maneuver drives Speeds: ATMOSPHERE MAX CRUISE Vacc: 4,200kph/2,625mph 3,150kph/1,969mph Standard: 3,780kph/2,363mph 2,835kph/1,772mph Thin: 5,670kph/3,544mph 4,253kph/2,658mph Dense: 2,835kph/1,772mph 2,126kph/1,329mph Very dense 945kph/591mph 709kph/443mph COMMUNICATIONS: Radio-Syst x 3 Laser-Syst x 2 SENSORS: A-EMS (FrOb) x 3 A-EMS Jammer (FrOb) x 1 P-EMS (SubStlr) x 3 Low-Dnst-A (Sfc) x 2 Neutrino-A (Gnl) x 2 Sensor scans: AOS=R AOP=R POS=F POP=I PES=S PEP=- WEAPONS: 8 hardpoints; 8 occupied; batteries bearing 100 % Turrets: Triple Laser-7 x 4 in 2 batteries Triple Missile-7 x 2 in 1 battery Triple Sand-10 x 2 in 1 battery Missile magazine: HE=100 b/r Total=600 missiles. 1 b/r=6 missiles Combat Statistics: T B S Laser 4 - - 2 Missile 3 - - 1 Sand 5 - - 1 SCREENS: DefDM= 5 CONTROL: Computer=Model 4/fib x 3, Panels=Dynamic Linked x 2404 HUD x 10 Basic Env(heat/light Basic LS (air/water) Ext LS (food/recyc) Airlock x 8 Grav plates Inertial Comp CREW: Crew=29 Bridge=2 Engineering=3 Gunners=6 Troops=15 Command=1 Medical=2 ACCOMMODATION: Stateroom x 20 Emergency low (3) x 10 Std sickbay x 1 Gymnasium x 1 SUB CRAFT: Launch x 1 20 tons Crew 2 TL 9 OTHER: Cargo=21Kl/1 tons, EMLevel=Faint Fuel=2670 Kl/197 tons, ObjSize=Large One jump requires 1590KL/80 tons of fuel Anti-hijack: Basic software x 3 Custom features: 2 MW Pulse Laser-8 x 10 HIGH GUARD: 8116?D2-A50000-40003-0 TCJMPCC-ASMNGR-LEPMI-F Weapons reflected are highest values. Designed by SHIPS for Windows III v 15.7 Note that a jump-capable SDB may seem rather a contradiction in terms. However, It makes sense in some circumstances to have a vessel which can quickly move long distances within a star system under its own power, and that is what this vessel is designed to do. When not having to move long distances, it can use its jump fuel to give its power plant extra endurance. In that case endurance increases to 17 days at full power and 22 days in extended endurance mode. |