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'Sweet Revenge' Class Hunter Experimental


CRAFT ID:       'Sweet Revenge' Class Hunter Experimental          TL:  15 
                MCr54.845  (Other)
HULL:           90/225, Displacement=100, Config=1A, 
                Armour=85G (F), Loaded=1,371.28, Unloaded=1,228.05
POWER:          4/8, Fusion-F=1,209.6Mw Duration=360hrs/15 days
                Extended Endurance=527hrs/21 days
                Scoops
                Purifiers; whole tank in  6  hours 
                No EM Mask
                ExtEnd excludes: (0g) Weapons & Screens Custom Features 
DRIVES:         Jump=3 3/7, Avionics-15 190kph  
                Maneuver=4G 9/19 Agility=0
                Speeds:
                  ATMOSPHERE            MAX                 CRUISE
                  Vacc:                 3,400kph/2,125mph   2,550kph/1,594mph                
                  Standard:             3,060kph/1,913mph   2,295kph/1,434mph
                  Thin:                 4,590kph/2,869mph   3,443kph/2,152mph
                  Dense:                2,295kph/1,434mph   1,721kph/1,076mph
                  Very dense            765kph/478mph       574kph/359mph
COMMUNICATIONS: Radio-Syst          x 2 
                Laser-Plnt          x 1 
SENSORS:        A-EMS (FrOb)        x 2 
                P-EMS (IntStlr)     x 2 
                Low-Dnst-F (250m)   x 2 
                Neutrino-E (10 Kw)  x 2 
                NAS-F (VLng)        x 2 
                Holorecorder-15     x 2 
                Spotlight           x 8 
                Sensor scans:   AOS=R  AOP=R  POS=R  POP=R  PES=S  PEP=R
WEAPONS:        1 hardpoints; 1 occupied; batteries bearing 100 %
                Turrets:
                  Laser, Missile, Sandx 1 in 1 battery
                Missile magazine: HE=25 b/r
                Total=25 missiles. 1 b/r=1 missiles
                Combat Statistics:
                              T    B    S
                    Laser     2    -    -
                              1 
                    Missile   2    -    -
                              1 
                    Sand      3    -    -
                              1 
SCREENS:        DefDM= 4 
CONTROL:        Computer=Model 3 x 3, Panels=Holographic Linked x 104 
                Lge holo x 2 HUD holo x 5 
                Basic Env(heat/light
                Basic LS (air/water)
                Ext LS (food/recyc) 
                Airlock             x 3 
                Grav plates         
                Inertial Comp       
CREW:           Crew=2
                Bridge=1 Gunners=1 
ACCOMMODATION:  Stateroom x 4 Std sickbay x 1 
SUB CRAFT:      Closed air/raft x 1  4 tons  Crew 1 TL  10 
OTHER:          Cargo=53Kl/3 tons, EMLevel=Moderate
                Fuel=487 Kl/36 tons, ObjSize=Average
                One jump requires 270KL/20 tons of fuel
                Anti-hijack: Basic software x 2 Gas dischargers x 10 
                  
                Custom features:
                  50 MW Pulse Laser-13                              x 1 
                   2 MW Pulse Laser-13 (Pen 15/2, Dmg 6, Range 5km) x 8 
                  FZ-15 Fusion Gun                                  x 1 
                  30cm HiVel CPR Gun                                x 1 
                  1 Round 30cm HiVel CPR Gun Ammunition             x 25 
                  Smoke Discharger                                  x 8 
                  Chameleon Hull                                    x 1 
                  Heavy Robot Arm                                   x 1 

HIGH GUARD:     1134?31-F20000-20002-0
                TCJMPCC-ASMNGR-LEPMI-F    Weapons reflected are highest values.

Designed by SHIPS for Windows III v 15.7

A possible variant of this vessel would replace the 30cm HiVel CPR Gun and its 
25 rounds of ammunition with eight 18cm MRL tubes and 11.7 Kl of ammunition 
space (2340 long range rockets; 2925 medium range rockets; 3900 short range 
rockets), giving a higher rate and duration of fire in return for reduced range 
and damage-causing ability.

Deck Plans

Deckplans of the Sweet Revenge Class

 
DECK PLAN KEY:
A:Avionics Bay
B:Bridge
C:Crew Common Area
D:Stateroom
E:Engineering
F:Sick Bay
G:Air-Raft Bay (double doors open downwards)
H:Cargo Bay (door opens upwards)
J:30cm HiVel CPR Gun
K:Airlock
L:Ship's Locker
M:Missile Storage Space
P:CPR Gun Ammunition Storage
T:Hardpoint-Mounted Turret

A dark green circle indicates a 2MW Pulse Laser-13, one on the top of the ship and one directly underneath it on the bottom of the ship.

Greyed-out areas are fuel tankage and other generally inaccessible areas.


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