PROJECT SAFEGUARD

NPC Statistics


There are Everway statistics for a number of non-generic non-player characters in Project Safeguard. They are:

Click on the character names to return to the top of the page.


In all the character descriptions below, for powers 'F' means Frequent, 'V' means Versatile and 'M' means major; a 'x 4' or similar after one of the letters means that the power has that feature that many times (e.g. the 'M x 4' means the power is four times Major).


Project Safeguard Staff


BASCULE

Real Name:Albert Chambrise
Age:28
Sex:Male
Nationality:French
Base of Operations:Project Safeguard

Description :

One of the two superhumans stationed on board Project Safeguard as part of the staff, Bascule is French, and is the Project's technical genius. He is in his mid-twenties with dark hair and eyes, and speaks with a French accent. He was badly injured in an accident, and used his great technical skills to build himself cybernetic limbs to replace his lost arm and legs. Specialising and robotics and cybernetics, among other things he builds and maintains the robot guards on the station. He has only one real limb (his right arm) all the others are robotic, similar in design as those of his robots. He wears an exo-skeleton framework across the rest of his body to support the artificial limbs. However, over this he can wear a powered armoured spacesuit and carry a blaster rifle.

Bascule has a large workshop in the Engineering section of Project Safeguard. Lining two of the walls are things that look like Borg regeneration alcoves. Each alcove contains a security robot. In a separate alcove is kept Bascule's powered-armour spacesuit. The other two walls of the workshop have workbenches along them. Filling a lot of the available floor space are three things that look like operating tables for robots, which he uses in his day-to-day work.


 
Statistics
EARTH:5 / 7*(Stubborn)
AIR:7(Computers)
FIRE:5 / 7*(Zero-G Movement)
WATER:6(Understand Technology)
VIRTUE:Driven to Succeed
Will Not Stop Work
FLAW:Crippled Without Armour
SECRET:Identity
Fear Of Further Injury
GOAL:Make cybernetics as good as the real thing, and help cripples everywhere
 
Powers and Skills
+1 with Computers (use at Air 9)  1/2 
+1 with Robotics (use at Air 8)  1/2 
Armour (F, V x 2, M x 2)
This provides:
  • Life support, including protection form extremes of temperature and pressure, and self-contained breathing.
  • Protection from attacks.
  • Flight via rocket jets.
  • Built-in Blaster cannon.
  • Various sensor systems.
  • A Built-in computer link.
 4* 
 
Total Points = (5 + 1) + 7 + (5 + 1) + 6 + 1/2 + 1/2 + 4 = 30
 
* Cost reduced by limitations.
 

FLUX

Real Name:Dale Rostan
Age:32
Sex:Male
Nationality:American
Base of Operations:Project Safeguard

Description :

One of the two superhumans stationed on board Project Safeguard as part of the staff, Dale was an American astronaut (originally from the mid-West) until he was caught in a radiation burst not dissimilar to that which gave Mirov his powers, and was somehow transmuted into a silver, mirrored constantly shifting amoeboid blob capable of surviving unaided in space. He continues to work in space because he feels that he is more use, and fits in more there than he would down on Earth. He still talks with a mid-western accent, though he has no mouth. He has a normal 'looking' mind, which is quite resistant to mental powers.


 
Statistics
EARTH:8(Tough)
AIR:5(Technician)
FIRE:5(Pilot)
WATER:5(Diagnose Malfunction)
VIRTUE:Sense of Duty
FLAW:Strange Appearance
SECRET:Identity
How Much He Dislikes His Current Form
GOAL:Regain Human Form
 
Powers and Skills
Ameoboid Body (F x 2, V x 2, M x 3)
  • Hard to Hurt.
  • Heals quickly.
  • Full life support and immunity to all hostile environments.
  • The ability to extrude extra limbs as required; he is ambidextrous with all of these.
  • The ability to stretch and extend himself in all directions.
  • Clinging, with a very strong grip to whatever he is clinging to.
  • Immunity to electricity, by way of a conductive body.
  • Three hundred and sixty degree vision and radar sense.
  • Immunity to flashes and bright light.
 7 
 
Total Points = 8 + 5 + 5 + 5 + 7 = 30
 

TAMORA EDGARS, RESIDENT PSIONIC

Real Name:Tamora Edgars
Age:24
Sex:Female
Nationality:American
Base of Operations:Project Safeguard

Description :

A thin, wiry, plain-looking black woman of average height, apparently in her twenties, who dresses in a Project Safeguard warden's uniform with a 'SH' (SuperHuman) flash. She was born in a poor area of Los Angeles, and lived at home until well into her twenties because of the family's poverty. She and her parents did their best to avoid the gangs and crime in the area. She knew she had kind of special gift, but not what it was. But Viper knew. They kidnapped her and her parents and used them as hostages to force her to help them kill as psionic hero. This failed, and she and her parents were rescued, and given new identities. It is not known how Viper found out about her. The US government offered her a job on Project Safeguard, with high wages and so on, to assist in the containment of prisoners with psychic powers, and she took it. She has been convinced to learn proper security skill as this helps her to do a better job, and to defend herself if necessary. She is friends with Mrs O'Shaugnessy.


 
Statistics
EARTH:6(Work Long Hours)
AIR:3(Singing)
FIRE:5(Pistols)
WATER:6(Sense Psionics)
VIRTUE:Sense of Duty
Wants To Do A Good Job
FLAW:Dependants
Hunted By Viper
Obvious To Beings With Psi Powers
SECRET:Identity
GOAL:Get Rid Of Viper
 
Powers and Skills
+3 with Sense Psionics (use at Water 10)  3/2 
+1 with Martial Arts (use at Air 6)  1/2 
Anti-Psionics (F, M x 7)
This includes:
  • The ability to sense the use of psionic powers around her, at an effective Water score of ten.
  • Immunity to all psionic powers, including telekinesis.
  • A Psionic damage shield, which affects anyone who attempts to use psionic powers on her. This feels like shrieking white noise that tends to stun the person using the power.
  • Anti-Psi field - she constantly generates a field in which psionic powers are damped about herself, out to a radius of about a metre. This entirely stops all powers that are less than eight times Major, and reduced the number of Majors in other powers by seven. She can reduced the size of the field with a little effort (though it springs back as soon as she stops concentrating), and with more effort extend it out from herself to quite a large radius.
 8 
 
Total Points = 6 + 3 + 5 + 6 + 3/2 + 1/2 + 8 = 30
 

MRS MAGGIE O'SHAUGNESSY, RESIDENT MAGE

Real Name:Maggie O'Shaugnessy
Age:74
Sex:Female
Nationality:Irish
Base of Operations:Project Safeguard

Description :

A magician skilled in warding and binding magics, Mrs O'Shaugnessy was hired for these abilities, to help contain the magically skilled among Project Safeguard's prisoners, particularly the Morbanes (Demon wizards). Her magics were 'passed down from mother to daughter since the time of the Druids', or so she says. She has a broad Irish accent, and was raised in the countryside. She carries a fairly large black shoulder bag containing magical bits and pieces, plus wool and knitting needles, everywhere she goes. She is a small, old, Irish woman, physically feeble but mentally alert and strong-willed, who dresses all in black (usually in a long-sleeved floor-length black dress) and walks with the aid of a stick. She has silver hair, tied up in a bun, grey eyes, and is slightly stooped. She gets on well with Tamora Edgars.


 
Statistics
EARTH:3(Work Long Hours)
AIR:6(Occultism)
FIRE:2(Running)
WATER:6(Sense Magic)
VIRTUE:Sense of Duty
Sense of Honour
FLAW:Old and quite weak
Hunted by DEMON
Dependants
SECRET:Identity
GOAL:Do Good Work
Pass On Her Craft
 
Powers and Skills
Warding and Binding Magics  7 
 
Total Points = 3 + 6 + 2 + 6 + 7 = 24
 

SECURITY ROBOT

Real Name:N/A
Age:N/A
Sex:N/A
Nationality:N/A
Base of Operations:Project Safeguard

Description :

Each of these is a two metre tall robot, roughly human in shape (if rather skeletal) and battleship grey, armed with large blaster rifles. They are usually housed in storage alcoves about the station, with their blaster rifles racked beside them. They have built-in armour and various enhanced sensors, including video broadcast facilities, and are roughly as intelligent as dogs. They can talk, though with a limited vocabulary, often with people from the security control centre providing the words. When this happens all of the robots present will talk in synchronisation.

They do not have built-in weapons (other than their high physical strength), instead being designed to carry and use weapons built for humans; all such weapons contain security chips so that only those who are on a security list can use them. They are not too reliable. The robots have a concealed armoured panel in the middle of their back, which has various controls and interfaces behind it, in particular an 'on' switch and an 'off' switch. They all contain 'black boxes' so as to allow them to record any trick which takes them down. This allows Bascule to modify them to not be vulnerable to any such trick in the future; for example, Truth used her desolidification to locate and use their concealed 'off' switch; Bascule would modify the robots to no longer be vulnerable to this trick. Their interiors are already as tough as possible, with all components being embedded in an epoxy matrix (to make the tearing out of wires by desolid opponents as tough as possible).

The robots do recognise people and can take orders from those they have been told to. This includes all of the Project Safeguard command staff.


 
Statistics
EARTH:6(Tough)
AIR:1(Combat)
FIRE:7(Combat)
WATER:3(Sense Ambush)
 
Total Points = 6 + 1 + 7 + 3 = 17
 

Project Safeguard Inmates


ACHATES

Sex:Female
Nationality:Greek
Base of Operations:N/A

Description :

A political Greek communist supervillainess, with density control powers. who has been hypnotised by the Red Lotus as cover for an escape attempt because the Red Lotus does not like communists.


 
Statistics
EARTH:8(Immovable)
AIR:4(Politics)
FIRE:6(Strong)
WATER:6(Sense Lies)
 
Powers and Skills
Density Control (F, V x 2, M x 4)
This gives Desolidification with air-walking, and Density Increase with hardness, strength, and life support versus hostile environments.
 7 
+2 with Presence (use at Air 6) 1
-4 with Resist Mental (use at Earth 4) -1
 
Total Points = 8 + 4 + 6 + 6 + 7 + 1 - 1 = 30
 

BLACK CLAW

Sex:Male
Nationality:American
Base of Operations:N/A

Description :

An American super-thief, hypnotised by the Red Lotus as part of her escape plan.


 
Statistics
EARTH:7(Needs Little Sleep)
AIR:4(Streetwise)
FIRE:7(Acrobatics)
WATER:4(Stealth)
 
Powers and Skills
Clinging (F)  1 
IR Vision (F) 1
Superleap (F) 1
Darkness to Normal Sight about Self (F, M) 2
Claw-Gloves (F)
Not present while imprisoned on Project Safeguard.
1
Armoured Costume (F)
Not present while imprisoned on Project Safeguard.
1
-4 to Resist Mental Powers (use at Earth 3) -1
 
Total Points = 7 + 4 + 7 + 4 + 1 + 1 + 1 + 2 + 1 + 1 - 1 = 28
 

CARNIVORE

Sex:Male
Nationality:British
Base of Operations:N/A

Description :

A powerful, homicidal, animalistic cat-man, bio-engineered from a normal person by Eisenwolf, of Viper's London operation. He was captured by the London Knights and imprisoned in Project Safeguard, where the Red Lotus chose to hypnotically control him as a diversion for her escape attempt.


 
Statistics
EARTH:8(Tough)
AIR:1(Presence)
FIRE:7(Strong)
WATER:6(Stealth)
 
Powers and Skills
Claws (F, M)  2 
Slow Sense Weakness with Claws (M)
Allows him to, with time, find ways through almost any physical defence.
1
Tracking Scent (F) 1
IR Vision (F) 1
Enhanced Movement (F) 1
+5 with Presence (use at Air 7)  5/2 
+1 with Acrobatics (use at Fire 8) 1/2
+1 with Use Claws (use at Fire 8) 1/2
-2 to Resist Mental Powers (use at Earth 6)  -1/2 
 
Total Points = 8 + 1 + 7 + 6 + 2 + 1 + 1 + 1 + 1 + 5/2 + 1/2 + 1/2 - 1/2 = 31
 

THE CRIMSON LOTUS

Sex:Male
Nationality:Korean-American
Base of Operations:N/A

Description :

A flying mercenary martial artist for hire, usually operating as an assassin or enforcer. A rivalry with the Red Lotus due to their similar nom de guerres led to her choosing him to hypnotically control as a diversion for her escape attempt.


 
Statistics
EARTH:5(Resist Drugs)
AIR:5(The Martial World)
FIRE:6(Martial Arts)
WATER:6(Evaluate Enemy)
 
Powers and Skills
Flight at 400 MPH (F, M x 4)  5 
+3 with Martial Arts (use at Fire 10) 3/2
+2 with Acrobatics (use at Fire 8) 1
 
Total Points = 5 + 5 + 6 + 6 + 5 + 3/2 + 1 = 29.5
 

THE LEECH

Real Name:Unknown
Age:Unknown
Sex:Male
Nationality:Unknown
Base of Operations:N/A

Description :

A powerful, monstrous superhuman, with an immunity to hostile environments and the ability to physically absorb other living things into himself, gaining all of their powers in the process. He uses his power to overcome the Earth score of the target and then absorbs them, like two drops of water merging, into a larger humanoid form which is a sort of patchwork of his own body and the bodies of those he has absorbed. He becomes bigger and stronger in doing so, and also gains the highest of the statistics of the absorbed beings, and their powers too - all of the powers of all of the absorbed beings. He does not automatically know the powers of those he absorbs, though - he can either use the powers he knows they have, or experiment. The people he absorbs will eventually die (within days, usually) - their bodies cannot take the warping his power forces on them - but while they are inside him they remain conscious and in pain. He can spit people out if he wants to, and they can be freed if the Leech is knocked out; the people inside him can also attempt to resist him and win control of their own powers for a bit, or even force themselves out of him. Malachite made him from a minor teenage male superhuman in the Malachite Isles, but released him in America with a false American identity; this is where his Life Support powers come from. He appears to be young and fairly average-looking, slightly geeky, with dark hair and eyes, and swarthy skin. He is known to be pretty tough in his own right as well as resistant to vacuum and hostile environments in general. This was discovered when he attempted to escape from Project Safeguard and was only slowed somewhat when they evacuated the atmosphere. He had to be shot a lot to stop him altogether. He is quite, quite mad - he treats humans as resources for him to exploit. Those with the appropriate psychic powers will fell waves of madness emanating from him.


 
Statistics
EARTH:10(Tough)
AIR:4(Superhumans)
FIRE:6(Grapple)
WATER:4(Ambush)
VIRTUE:-
FLAW:Driven to Absorb Others
Mad
SECRET:Made By Malachite
GOAL:Absorb Everyone And Become All-Powerful
 
Powers and Skills
Full Life Support (F, M)  2 
Absorb People And Powers (F, M x 10)  11 
 
Total Points = 10 + 4 + 6 + 4 + 2 + 10 = 36
 

THE MONSTER

Sex:Male
Nationality:Unknown
Base of Operations:N/A

Description :

A hideously ugly fanged and clawed monster, vaguely gargoyle-like, of unknown origin which was found rampaging around the USA. It was stopped by the Guardians and imprisoned in Project Safeguard. Where the Red Lotus hypnotised it to use as a diversion during her attempt to escape.


 
Statistics
EARTH:8(Tough)
AIR:2(Presence)
FIRE:9(Use Claws)
WATER:3(Stealth)
 
Powers and Skills
Claws (F, M)  2 
+3 with Presence (use at Air 6) 3/2
-2 with Resist Mental (use at Earth 6) -1/2
 
Total Points = 8 + 2 + 9 + 3 + 2 + 3/2 - 1/2 = 26
 

THE RECKONER

Real Name:Claire Deveraux
Year Born:1976
Sex:Female
Nationality:American
Base of Operations:N/A

Description :

A fairly plain-looking farm-girl type with dark blonde hair and pale blue eyes. She started wearing casual clothes but as she and her gang made money they moved up to wearing smart suits.

She comes from a very poor 'white trash' family in the deep south of the USA. She was always very clever, but never got a chance to prove it or herself because of her background. This did not make her respectful of authority.

A bit of a geek/brain at school, but a rebel too. She is not an inventor, but she can 'reckon' the best place(s) to hit things and people for effect, and cause 'domino effects' by striking at weak and/or vulnerable points. A super-mathematician and planner, she can work out weak points and suchlike with unerring accuracy. She also understands technology quickly, and knows a lot generally, making her a mastermind type. From the age of thirteen she planned crimes with minions, at first friends from school, like her from the 'wrong side of the tracks', using lots of planning and prediction which allowed her to get away with a lot, robbing banks and so forth all over the USA before she was finally stopped. However, she does have a stash of cash hidden away; not all she stole by any means, but some.

She has been observing Project Safeguard and building up knowledge to escape. She has figured out Red Lotus' plot and by secret communication to her got herself in on the plan. She will be their shuttle pilot.

She didn't know about computers when she came on board but now has learnt more about them then the authorities think. She has also learnt about economics, banking and so forth. She plans to use this knowledge to really make herself rich and cause trouble by using the system. But she wants to escape if possible.

She has figured out how to use Tai-Chi like motion and sounds (humming, singing and so on) to program the secure station network via its computerised cameras and microphones, with communication back to her via screen static and the flickering of lights (as computers control the power systems) which only someone with her level of perception would really notice; by doing other processing in her own head she can even get back low frame rate pictures by this means (one frame per minute or so). It was in doing this that she came across the Red Lotus doing not dissimilar things...

Her cell is amorphous and multi-layered.


 
Statistics
EARTH:5(Resist Mental Powers)
AIR:9(Mathematics)
FIRE:4(Brawling)
WATER:8(Breaking And Entering)
Note that her weapons skills run off her Air score, which is slower, but very accurate.
VIRTUE:Perfers Not To Kill (the dead do not know they are beaten, and it keeps the police off)
FLAWS:Greedy
Curious
Dislike of Authority
Contempt For Normal People
SECRET:Hidden Cash Stash
GOAL:Understand And Control Everything
 
Powers and Skills
Photographic Memory  0 
Lightning Calculation  1 
Speed Reading  1 
Does Not Sleep (F)  1 
Find Weaknesses (F, M)  2 
-4 to Presence (use at Air 5) -1
 
Total Points = 5 + 9 + 4 + 8 + 0 + 1 + 1 + 1 + 2 - 1 = 30
 

THE RED LOTUS

Real Name:Fan Huilang
Year Born:1965
Sex:Female
Nationality:Chinese-American
Base of Operations:N/A

Description :

A beautiful red-haired oriental woman who, in her days as a free criminal wore a red Chinese-style dress with a lotus pattern on the fabric. She is short with an athletic build and cool brown eyes.

She was the power behind the throne of her much less clever and non-magical brother, who was the nominal leader or the Scarlet Dragon Triad in San Francisco. They had undisputed control of a lot of the crime in the city until Viper moved in and a gang war ensued. She did keep her powers secret, but they were revealed during the war with Viper when it was use them or die. And when the Guardians broke up the war (secretly helped by Viper) she was imprisoned in Project Safeguard.

Her power has been reduced to an effective level of 1 by the wardings in her cell. However, this is enough for her to have come up with an escape plan. She has figured out how to use her powers to make hypnotic static on the TVs which are in everyone's cells (note that they are on a separate circuit from the staff's TVs so only prisoners can be so affected). She intends to use hypnotised prisoners as a diversion to allow her escape. She has 'recruited' Ultraman to help her escape, and has had to take The Reckoner on board too.

She perhaps starts a rumour about the Brood to help the panic.


 
Statistics
EARTH:6(Resist Magic)
AIR:6(Magic and the Occult)
FIRE:4(Martial Arts)
WATER:6(Sense Illusions)
VIRTUE:Keeps Her Word
FLAW:Vengeful
SECRET:Identity
GOAL:Regain Criminal Empire
Have Revenge
 
Powers and Skills
Illusion/Perception Control Magic  8 
 
Total Points = 6 + 6 + 4 + 6 + 8 = 30
 

SMOTHER

Real Name:Marijka Danic
Age:42
Sex:Female
Nationality:Yugoslavian
Base of Operations:N/A

Description :

A very powerful female superhuman with smoke, toxin and chemical powers that are driven by pollution. She was Marijka Danic, a ruthless Yugoslavian corporate head who had risen fast and far with the fall of communism. She was Serbian and supported Milosevic. When the Annihilators took over the country, she made the mistake of treating them like 'reasonable' businesspeople rather than mad supervillains, and talked back to them. So they made an example of her, throwing her into her own toxic waste incinerator where she and her mind burned and mixed with the chemical there and was reborn, more than a little mad. As such she considers herself the Goddess of Pollution and Industry, which is why both must be encourages. The Annihilators managed to drive her out of Yugoslavia, but she was caused trouble elsewhere before being captured after she attempted to overload and destroy a number of polluting industries in an attempt to increase the world's pollution and increase her own power... In her superhuman form she is a smoke-wreathed ashy-grey humanoid with burning red eyes, immune to all hostile environments, but rather vulnerable to cold and wind attacks. She styles herself the 'Goddess of Pollution'.


 
Statistics
EARTH:9(Endurance)
AIR:7(Business)
FIRE:8(Use Powers)
WATER:7(Sense Surprise Attacks)
VIRTUE:-
FLAW:Thinks she is a goddess
Vengeful
Wants to Increase Pollution
SECRET:Fears the Annihilators
GOAL:Make the Earth a polluted Hell
 
Powers and Skills
+2 to Presence (use at Air 9)  1 
Toxin/Chemical Powers (F x 2, V x 2, M x 8)
These give her:
  • Full Life Support.
  • Immunity to heat and all chemical effects.
  • A very tough form of toxic ash, which has no vital organs.
  • IR Vision.
  • A discriminatory sense of smell.
  • Fast Flight.
  • A desolid smoke form, though this cannot pass through solid barriers.
  • The ability to absorb chemicals and toxin for a temporary boost of her other powers.
  • The ability to create chemical clouds and jets as attacks (these can consist of things such as smoke, choking gases, hot ash, acid, poisons and so on).
 12 
 
Total Points = 9 + 7 + 8 + 7 + 1 + 12 = 44
 

ULTRAMAN

Real Name:Earl Gunnarsson
Year Born:1970
Sex:Male
Nationality:American
Base of Operations:N/A

Description :

Formerly a trucker from Minnesota, Earl gained his powers when he unwittingly shipped a cargo of radioactive lead shielding from a nuclear power station. When he became ill, what was thought to be terminally ill, he was simply let go by his employers. His immediate boss was black (although the order to let him go came from way above him) and this turned Earl's unfocussed racism into something more concrete as he lay in his hospital bed. But he recovered, and gained superpowers. And decided to use them. He did some heroic things but said some impolitic things that led to his revilement, but also to his being contacted by neo-Nazi's, who said they could use him...

Under their guidance he started trying to force people of 'inferior race' out of places, but was stopped, his neo-Nazi group broken up and he was sent to Project Safeguard. He is now thoroughly hypnotised and under the control of the Red Lotus.


 
Statistics
EARTH:8(Resist Persuasion)
AIR:3(Mechanics)
FIRE:8(Driving)
WATER:3(Stealth)
VIRTUE:Keeps His Word
Honest
FLAW:Racist
Dependant Wife And Son
SECRET:Identity
-
GOAL:Make America Great, and White Again
 
Powers and Skills
Immune To Hard Radiation  0 
-4 versus Mental Powers (use at Earth 4)  -1 
Energy Powers (F, V x 2, M x 6)
These provide:
  • A lead-grey force-field, which provide a very high degree of protection to himself. He can extend this force-field around up to two other people if her touching them.
  • The ability to generate lead-grey energy blasts which he can spread to cover areas, or channel tightly to impact or pierce targets.
  • Life support, including protection form extremes of temperature and pressure, and self-contained breathing.
  • Flight at up to Mach 1.
 9 
 
Total Points = 8 + 3 + 8 + 3 + 0 - 1 + 9 = 30
 

THE ZOMBIE

Sex:Male
Nationality:Unknown
Base of Operations:N/A

Description :

A male corpse which has been dead for a while. He is mindless and un-killable. He was captured during the destruction of a DEMON base by the Guardians.


 
Statistics
EARTH:9(Feels No Pain)
AIR:1(Intimidation)
FIRE:10(Brawling)
WATER:1(Sense Enemy)
 
Powers and Skills
Un-Killable (F, M)  2 
Instant Regeneration (F, M) 2
Unageing 0
+4 with Intimidation (use at Air 6) 2
-4 to Resist Mental (use at Earth 5) -1
-4 to Reflexes (use at Fire 6) -1
 
Total Points = 9 + 1 + 10 + 1 + 2 + 2 + 0 + 2 - 1 - 1 = 25
 

Secret Prisoners of Project Safeguard


ADAM II

Real Name:Adam
Age:180 or so
Sex:Male
Nationality:British
Base of Operations:Project Safeguard

Description :

A secret prisoner, a very intelligent Frankenstein's Monster-type creature, built by someone inspired by the book, using medicine and magic. He is ageless and un-killable, and wants to change the world. Remake it into something more rational. More orderly. Better. However harsh that transition might have to be. However many might have to be culled. He has a psychic link to the descendants of those who contributed the parts from which he was built, through which he can experience what they do and influence (though not control) them. So descendants, now, have large families, read and study a lot, and keep up with current events. They are also spread widely throughout the world. He was built from the parts of eighteen people. Over eight generations, he is now linked to more than a million people around the world. He is a bit, ugly, scarred but still very charismatic 'patchwork man', who has been locked up, one way or another, for more than a hundred years. His eyes, one brown and one blue, are piercing. His voice is deep and sincere. His internal organs are as much of a patchwork as his exterior.

Adam knows that he is imprisoned because he is a danger to 'them', because he knows too much about 'building a better world', and has plans to do so that could change 'everything'. He says he does not come from a different time or place. He says he has plans for a better society, and that the Diogenes Club put him here. He has been Project Safeguard for ten years, and in prison for another one hundred and forty years on top of that, so since 1845 or so. He knows that there are forces behind world events and world history of which we know nothing. Secret Masters. Illuminated Ones. Those watching him through the cameras in the cell will take action to stop him revealing any more than this...


 
Statistics
EARTH:8(Stubborn)
AIR:8(Sociology)
FIRE:7(Avoid Attacks)
WATER:7(Sense Lies)
VIRTUE:Cares for all of Humanity, and wants to improve it
FLAW:Unwilling to compromise
SECRET:How far he is prepared to go
GOAL:Improve Humanity, no matter the cost
 
Powers and Skills
Unageing  0 
Un-Killable (F, M)  2 
Instant Regeneration (F, M)  2 
Persuasive (F)  1 
Link to 'Descendants' (F, V, M x 3)  5 
 
Total Points = 8 + 8 + 7 + 7 + 0 + 2 + 2 + 1 + 5 = 40
 

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